Prior the trailer's start we are shown a 'mature' age warning as to confirm that this is a game for over 18's only, telling us straight away to expect the usual violent, action-packed gameplay that we have come to expect of a GTA game.
The first thing we hear is the song Skeletons (which are a symbol of death) by Stevie Wonder. The soundtrack plays a heavy part through out the trailer, which is established from the beginning when the first few cuts are made in time to the music, as is the emergence of the 'Grand Theft Auto V' text. The first shot is an establishing shot of the entire city of Los Santos. The mist that is usually seen in the back ground due to rendering limitations does not appear here, and so shows off the graphical capability that GTA V will contain. After the first initial cuts we are presented with the first protagonist. We can deduct through cinematic shots of a sports car and Beverly Hills like house that he is a made man, in his late forties, who is suffering from family difficulties as they are shown arguing inside while the character relaxes by the pool outside. This scene contains diegetic sound while the family is shown arguing but then contains a voice-over narrative from the character when the scene switches.
The trailer leads into the second protagonist with cinematic long shots of the different landscapes of Los Santos. The next character is immediately presented as the binary opposite to the first. He is a more violent, slightly psychotic man who lives in a poorer side of the city. This character is shown, through a series of jump cuts; bludgeoning a man's head as well as using a molotov cocktail set alight and ultimately blow up someone's house. This type of fast paced action is what is expected from a GTA game and will reassure the audience that GTA V is no different. A later cut shows this protagonist deliver dialogue, which also includes elements of Rockstar's notorious humour. 'i'll swing by and sign the contracts, alright....just ignore the bodies'.
After a few more cuts through cinematic shots of Los Santos (yet again showing the graphical capability of GTA V) the third protagonist is introduced through a dialogue exchange with the first Protagonist. This is one of the many links between the characters seen, with some being more subtle than others, with them all coming together in a dialogue scene towards the end when they are formally introduced and relations revealed. The second protagonist is shown as the youngest of the three and is also a somewhat well-off man but is also experiencing relationship difficulties. This situation is very similar to the first Protagonist, which could be the very reason why their stories become entwined.
Towards the end of the trailer jump cuts become more frequent and show a number of activities like a scrambler race, a plane flight, a vault exploding (which has been confirmed to be the main theme of the game), the second character jumping from a train to avoid a collision and also a dog running through a shootout. This not only shows the typical and loved GTA violence but the inclusion of animal, which has never been done in a GTA game, but was done very effectively in Rockstar's Red Dead Redemption which has made audiences very excited to see how it has been altered to fit into GTA V. The trailer ends with the three protagonists being introduced to one another and then going on to complete the 'see no evil, speak no evil, hear no evil' gesture which may prove to be an important representation of the game to come.

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